
About
Nine-door repair collection cabinet with individually framed compartments, label slots, retained handles and closed rear shell. Original optical retail and lens-workshop game prop. Metres, Y up, Z forward, ground-contact origin. Static model; no diagnosis, clinical testing, optical calibration or certification claims.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Repair Collection Cabinet (Optician and Optical Lens Workshop)” asset in my project. Model: https://cdn.3dassets.dev/assets/31714/v1/model.glb Asset page: https://3dassets.dev/assets/optician-and-optical-lens-workshop-optician-and-optica-d5564807 Description: Nine-door repair collection cabinet with individually framed compartments, label slots, retained handles and closed rear shell. - Dimensions (X × Y × Z): 0.872 × 1.525 × 0.456 metres - Triangles: 8.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31714/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Repair Collection Cabinet (Optician and Optical Lens Workshop)
Nine-door repair collection cabinet with individually framed compartments, label slots, retained handles and closed rear shell.