
About
Service collection counter with nine individually labeled padded repair boxes in divided cubbies and a broad transaction top. Dimensions 1.58 × 1.20 × 0.56 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Customer Repair Collection Cabinet (Camera Repair and Darkroom Laboratory)” asset in my project. Model: https://cdn.3dassets.dev/assets/31816/v1/model.glb Asset page: https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-customer-repair--1a5f02be Description: Service collection counter with nine individually labeled padded repair boxes in divided cubbies and a broad transaction top. - Dimensions (X × Y × Z): 1.58 × 1.195 × 0.56 metres - Triangles: 8.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31816/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Customer Repair Collection Cabinet (Camera Repair and Darkroom Laboratory)
Service collection counter with nine individually labeled padded repair boxes in divided cubbies and a broad transaction top.