
About
Seven-driver carousel with a weighted base, supported retaining ring and individual precision shafts, handles and rotating end caps. Original optical retail and lens-workshop game prop. Metres, Y up, Z forward, ground-contact origin. Static model; no diagnosis, clinical testing, optical calibration or certification claims.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Precision Screwdriver Carousel (Optician and Optical Lens Workshop)” asset in my project. Model: https://cdn.3dassets.dev/assets/31705/v1/model.glb Asset page: https://3dassets.dev/assets/optician-and-optical-lens-workshop-optician-and-optica-21305c42 Description: Seven-driver carousel with a weighted base, supported retaining ring and individual precision shafts, handles and rotating end caps. - Dimensions (X × Y × Z): 0.13 × 0.203 × 0.13 metres - Triangles: 6.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31705/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Precision Screwdriver Carousel (Optician and Optical Lens Workshop)
Seven-driver carousel with a weighted base, supported retaining ring and individual precision shafts, handles and rotating end caps.