
About
World pillar base 6.4 m across and 3.8 m tall in marble, with twelve engaged pilasters and the shaft broken off above the plinth. Dimensions 6.40 x 3.80 x 6.40 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Mythic stylized palette of pale marble, gold and underworld darks, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “World Pillar Base (Greek Mythology: Underworld and Olympus)” asset in my project. Model: https://cdn.3dassets.dev/assets/21407/v1/model.glb Asset page: https://3dassets.dev/assets/mythic-underworld-and-olympus-world-pillar-base-954979db Description: Colossal fluted pillar base, the shaft sheared away above. - Dimensions (X × Y × Z): 6.4 × 3.8 × 6.4 metres - Triangles: 496 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21407/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
World Pillar Base (Greek Mythology: Underworld and Olympus)
Colossal fluted pillar base, the shaft sheared away above.