
About
Cyclops statue 2.4 m across and about 3.8 m tall: a heavy standing figure with one obsidian eye lit by ember and a carved crown of hair. Dimensions 2.40 x 3.76 x 2.00 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Mythic stylized palette of pale marble, gold and underworld darks, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cyclops Statue (Greek Mythology: Underworld and Olympus)” asset in my project. Model: https://cdn.3dassets.dev/assets/21454/v1/model.glb Asset page: https://3dassets.dev/assets/mythic-underworld-and-olympus-cyclops-statue-5c8a2952 Description: Standing one-eyed giant carved in veined stone. - Dimensions (X × Y × Z): 2.4 × 3.76 × 2 metres - Triangles: 1.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21454/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Cyclops Statue (Greek Mythology: Underworld and Olympus)
Standing one-eyed giant carved in veined stone.