
About
Braced passenger-vehicle inspection canopy with spread footings, pitched-edge roof and recessed strip lamps. Original unbranded passenger border equipment. Metres, Y up, Z forward, ground-contact origin. Static model; no biometric processing, electrical operation or certified barrier performance.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Vehicle Inspection Canopy (Mountain Border Checkpoint)” asset in my project. Model: https://cdn.3dassets.dev/assets/30290/v1/model.glb Asset page: https://3dassets.dev/assets/mountain-border-checkpoint-mountain-border-checkpoint--1c976e45 Description: Braced passenger-vehicle inspection canopy with spread footings, pitched-edge roof and recessed strip lamps. - Dimensions (X × Y × Z): 4.8 × 4.015 × 6.2 metres - Triangles: 4.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30290/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Vehicle Inspection Canopy (Mountain Border Checkpoint)
Braced passenger-vehicle inspection canopy with spread footings, pitched-edge roof and recessed strip lamps.