
About
A four point throwing star, ground to an edge on every point, with a raised central hub washer each side and a hole through the middle. Dimensions 0.118 x 0.016 x 0.118 m (X x Y x Z). Origin at the centre, lying flat on y = 0; metre units, +Y up, muzzle and point toward +Z. Static weapon: there is no moving part to rig. A folding lock, a lanyard or a sheath would be a linkage or a separate object rather than a rigid node transform, so neither is faked here. Static geometry: no rig or animation. Blued gunmetal, bright machined steel, dark anodised alloy, black and dark earth polymer, rubber, walnut, brass, copper, leather, olive paint, optical glass, concrete and emissive red, green and warm white for reticles, lasers, tritium and lamps. Physically based flat colours with no texture maps. Original invented design: no real make, model, manufacturer or marking is represented. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Throwing Star (Mega Weapon Pack)” asset in my project. Model: https://cdn.3dassets.dev/assets/33071/v1/model.glb Asset page: https://3dassets.dev/assets/mega-weapon-pack-shuriken-131c741d Description: A four point throwing star, ground to an edge on every point, with a raised central hub washer each side and a hole through the middle. Premium modern game asset for shooter and survival projects. - Dimensions (X × Y × Z): 0.118 × 0.016 × 0.118 metres - Triangles: 7.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33071/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Throwing Star (Mega Weapon Pack) with my AI development tools?
How do I get started?
Which game engines and tools can I use Throwing Star (Mega Weapon Pack) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Throwing Star (Mega Weapon Pack) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Throwing Star (Mega Weapon Pack)
A four point throwing star, ground to an edge on every point, with a raised central hub washer each side and a hole through the middle. Premium modern game asset for shooter and survival projects.