
About
A double barrelled shotgun cut down to a short pair of barrels and a walnut pistol grip, with a lanyard ring at the butt. Dimensions 0.078 x 0.205 x 0.465 m (X x Y x Z). Origin at the footprint centre, resting on y = 0; metre units, +Y up, muzzle and point toward +Z. Named pivots: action at (0, 0.1218, -0.1136). Connectors: muzzle muzzle at (0, 0.1518, 0.2324) facing +Z. The barrel group drops about the hinge pin under the standing breech. The top lever, the ejectors and the double trigger linkage are modelled and left static. Rigid node-transform clips open, close drive named nodes on their own pivots. No skinning and no skeleton. Blued gunmetal, bright machined steel, dark anodised alloy, black and dark earth polymer, rubber, walnut, brass, copper, leather, olive paint, optical glass, concrete and emissive red, green and warm white for reticles, lasers, tritium and lamps. Physically based flat colours with no texture maps. Original invented design: no real make, model, manufacturer or marking is represented. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sawn Off Shotgun (Mega Weapon Pack)” asset in my project. Model: https://cdn.3dassets.dev/assets/32971/v1/model.glb Asset page: https://3dassets.dev/assets/mega-weapon-pack-sawn-off-shotgun-d53a1012 Description: A double barrelled shotgun cut down to a short pair of barrels and a walnut pistol grip, with a lanyard ring at the butt. Premium modern game asset for shooter and survival projects. - Dimensions (X × Y × Z): 0.078 × 0.205 × 0.465 metres - Triangles: 25.3k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32971/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Sawn Off Shotgun (Mega Weapon Pack) with my AI development tools?
How do I get started?
Which game engines and tools can I use Sawn Off Shotgun (Mega Weapon Pack) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Sawn Off Shotgun (Mega Weapon Pack) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sawn Off Shotgun (Mega Weapon Pack)
A double barrelled shotgun cut down to a short pair of barrels and a walnut pistol grip, with a lanyard ring at the butt. Premium modern game asset for shooter and survival projects.