
About
A 0.7 m leg hold trap: a rusted ring frame with a pan plate at its centre, a leaf spring and eye on each side, and an anchor chain running to a stake. The two toothed jaws lie flat when the trap is set. The open clip throws both jaws up over the centre line, which is the trap snapping shut, and close lays them flat again as it is reset. Dimensions 1.97 × 0.51 × 0.73 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Damp conifer forest realism: wet concrete and corroded corrugated steel, weathered pine, dark bark and soil, deep needle green, olive canvas, gunmetal and machined steel, with five emissive colours (amber fire, white floodlight, green status, blue screen, red warning) that also form the loot rarity ladder. Rigid node-transform clips open, close turn named nodes on their own pivots. No skinning, no skeleton, no skin weighting, no collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sprung Bear Trap and Anchor (FPS Survival Forest Outpost)” asset in my project. Model: https://cdn.3dassets.dev/assets/32646/v1/model.glb Asset page: https://3dassets.dev/assets/fps-survival-forest-outpost-bear-trap-62509816 Description: Free 3D game asset for a forest survival outpost: a 0.7 m sprung bear trap with two toothed jaws, twin springs, a pan plate and an anchor chain. Animated open and close. - Dimensions (X × Y × Z): 1.969 × 0.511 × 0.734 metres - Triangles: 2.6k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32646/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sprung Bear Trap and Anchor (FPS Survival Forest Outpost)
Free 3D game asset for a forest survival outpost: a 0.7 m sprung bear trap with two toothed jaws, twin springs, a pan plate and an anchor chain. Animated open and close.