
About
Twin-post sack mouth stand with iron holding ring and fitted open linen cuff under meal spout. Dimensions 0.85 × 0.86 × 0.57 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original medieval-inspired millwork. Static scenery with fitted parts; no milling simulation or engineering certification. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Flour Sack Filling Stand (Medieval Watermill and Granary)” asset in my project. Model: https://cdn.3dassets.dev/assets/31438/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-watermill-and-granary-flour-sack-filling-stan-8fcd68c0 Description: Twin-post sack mouth stand with iron holding ring and fitted open linen cuff under meal spout. - Dimensions (X × Y × Z): 0.85 × 0.86 × 0.574 metres - Triangles: 2.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31438/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Flour Sack Filling Stand (Medieval Watermill and Granary)
Twin-post sack mouth stand with iron holding ring and fitted open linen cuff under meal spout.