
Loading model
About
Free 3D model of a finished medieval codex: oak boards in tanned leather over five raised bands, with brass corner bosses and two clasps, 0.26 by 0.36 m. Dimensions 0.29 by 0.12 by 0.37 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Lies flat on a desk, a lectern or a shelf. The spine, bands, bosses and clasps are modelled and the covers carry no title or device, because a real title would be a real text. Invented throughout: no real building, institution or text is reproduced, and any written surface carries abstract marks rather than letters. Claustral palette: limestone ashlar and darker rubble stone, lime plaster, oak and pine, lead, wrought iron, brass, parchment, undyed linen, madder and garden green. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Finished Codex (Medieval Monastery and Scriptorium)” asset in my project. Model: https://cdn.3dassets.dev/assets/37397/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-monastery-and-scriptorium-finished-codex-a925891c Description: Free 3D model of a finished medieval codex: oak boards in tanned leather over five raised bands, with brass corner bosses and two clasps, 0.26 by 0.36 m. - Dimensions (X × Y × Z): 0.288 × 0.117 × 0.372 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37397/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Finished Codex (Medieval Monastery and Scriptorium)
Free 3D model of a finished medieval codex: oak boards in tanned leather over five raised bands, with brass corner bosses and two clasps, 0.26 by 0.36 m.