
About
Slatted fodder rack with straw load and splayed rails. Dimensions 1.80 × 1.31 × 1.07 m (X × Y × Z). Ground-centred origin; metre units, +Y up, +Z front. Kingdom limestone/timber palette. Static geometry; no animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Hay Rack (Medieval Castle Construction)” asset in my project. Model: https://cdn.3dassets.dev/assets/23496/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-castle-construction-hay-rack-54ec061c Description: Slatted fodder rack with straw load and splayed rails. - Dimensions (X × Y × Z): 1.8 × 1.311 × 1.066 metres - Triangles: 168 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23496/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Hay Rack (Medieval Castle Construction) with my AI development tools?
How do I get started?
Which game engines and tools can I use Hay Rack (Medieval Castle Construction) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Hay Rack (Medieval Castle Construction) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Hay Rack (Medieval Castle Construction)
Slatted fodder rack with straw load and splayed rails.