
About
Free standing double sided hay rack in timber, with slatted sides sloping in to the trough and hay loaded in the top. Dimensions 1.62 x 1.32 x 0.91 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Hay Rack (Farm and Working Animals HD)” asset in my project. Model: https://cdn.3dassets.dev/assets/29214/v1/model.glb Asset page: https://3dassets.dev/assets/farm-and-working-animals-hd-hay-rack-51cf9621 Description: Free standing timber hay rack with slatted sides and a feed of hay in the top. - Dimensions (X × Y × Z): 1.62 × 1.32 × 0.91 metres - Triangles: 672 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29214/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Hay Rack (Farm and Working Animals HD) with my AI development tools?
How do I get started?
Which game engines and tools can I use Hay Rack (Farm and Working Animals HD) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Hay Rack (Farm and Working Animals HD) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Hay Rack (Farm and Working Animals HD)
Free standing timber hay rack with slatted sides and a feed of hay in the top.