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About
Club race room chart table 1.4 m by 0.9 m: a teak top with a raised fiddle, a chart drawer under it, a navy tide board on the back, dividers and a parallel rule on the top and a shelf of rolled charts. The drawer opens. Overall 2.10 by 1.36 by 0.96 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the table's footprint on the floor, the drawer front toward +Z. Static table apart from the drawer; the rolled charts and instruments are modelled solid. Rigid node-transform clips: open and close. No skinning. No collision or navigation data. Original CC0 geometry: no marina, club, boat builder, engine maker, sailmaker or regatta is named or depicted, every hull name board, sail number, burgee, flag, sign and plate is blank or an abstract shape, and no real vessel is reproduced.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Chart table (Marina and Yacht Club)” asset in my project. Model: https://cdn.3dassets.dev/assets/38332/v1/model.glb Asset page: https://3dassets.dev/assets/marina-and-yacht-club-marina-and-yacht-club-chart-tabl-38363d9a Description: Club race room chart table 1.4 m by 0.9 m: a teak top with a raised fiddle, a chart drawer under it, a navy tide board on the back, dividers and a parallel rule on the top and a shelf of rolled charts. The drawer opens. - Dimensions (X × Y × Z): 2.1 × 1.36 × 0.965 metres - Triangles: 280 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38332/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Chart table (Marina and Yacht Club) with my AI development tools?
How do I get started?
Which game engines and tools can I use Chart table (Marina and Yacht Club) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Chart table (Marina and Yacht Club) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Chart table (Marina and Yacht Club)
Club race room chart table 1.4 m by 0.9 m: a teak top with a raised fiddle, a chart drawer under it, a navy tide board on the back, dividers and a parallel rule on the top and a shelf of rolled charts. The drawer opens.