
About
A 9.4 m wide arched vehicle bay on a graded slab: a ribbed hard shell with a 5.2 m roll-up door on a named node, exterior workbench, gas bottle rack and two floodlights, and a hab-port spur on the port flank. Bounding size 10.20 x 4.79 x 8.75 m (X x Y x Z). Metre units, +Y up, +Z forward, resting on the ground at y=0. Movable parts are separate named nodes with local pivots: door-roll. Assembly ports: port-port (hab-port). Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Pressurised workshop and vehicle bay (Lunar Surface Colony and Rovers)” asset in my project. Model: https://cdn.3dassets.dev/assets/11345/v1/model.glb Asset page: https://3dassets.dev/assets/lunar-surface-colony-and-rovers-workshop-module-652acc61 Description: A 9.4 m wide arched vehicle bay on a graded slab: a ribbed hard shell with a 5.2 m roll-up door on a named node, exterior workbench, gas bottle rack and two floodlights, and a hab-port spur on the port flank. - Dimensions (X × Y × Z): 10.2 × 4.794 × 8.75 metres - Triangles: 2,070 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/11345/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Pressurised workshop and vehicle bay (Lunar Surface Colony and Rovers)
A 9.4 m wide arched vehicle bay on a graded slab: a ribbed hard shell with a 5.2 m roll-up door on a named node, exterior workbench, gas bottle rack and two floodlights, and a hab-port spur on the port flank.