
About
A two-chamber surface airlock on a raised plinth: a dust-lock vestibule with a hinged outer hatch and boarding ramp on named nodes, a five-nozzle dust removal rail, two rear-entry suit ports on the flank and a tunnel spur to the site grid. Bounding size 4.50 x 5.19 x 9.24 m (X x Y x Z). Metre units, +Y up, +Z forward, resting on the ground at y=0. Movable parts are separate named nodes with local pivots: hatch-outer, ramp. Assembly ports: port-aft (hab-port). Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Airlock with dust-lock vestibule (Lunar Surface Colony and Rovers)” asset in my project. Model: https://cdn.3dassets.dev/assets/18108/v1/model.glb Asset page: https://3dassets.dev/assets/lunar-surface-colony-and-rovers-airlock-with-dust-lock-fe27e26c Description: A two-chamber surface airlock on a raised plinth: a dust-lock vestibule with a hinged outer hatch and boarding ramp on named nodes, a five-nozzle dust removal rail, two rear-entry suit ports on the flank and a tunnel spur to the site grid. - Dimensions (X × Y × Z): 4.5 × 5.191 × 9.243 metres - Triangles: 2.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18108/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Airlock with dust-lock vestibule (Lunar Surface Colony and Rovers)
A two-chamber surface airlock on a raised plinth: a dust-lock vestibule with a hinged outer hatch and boarding ramp on named nodes, a five-nozzle dust removal rail, two rear-entry suit ports on the flank and a tunnel spur to the site grid.