
About
Heavy-haul four-axle tractor. Bounds 3.000 x 3.600 x 5.110 metres X/Y/Z. +Y up, cab nose +Z, axle X. Named wheel, door and coupling pivots where present. Clips: wheel-roll, cab-doors-open. Rigid node transforms, no skinning. No collision or navigation data. Metre-scale fifth-wheel connectors are documented for semitrailer assembly.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Heavy-haul four-axle tractor (Long-Haul Trucking and Truck Stop)” asset in my project. Model: https://cdn.3dassets.dev/assets/13949/v1/model.glb Asset page: https://3dassets.dev/assets/long-haul-trucking-and-truck-stop-heavy-haul-8x4-154bb50c Description: Heavy-haul four-axle tractor in an original generic highway freight family. - Dimensions (X × Y × Z): 3 × 3.6 × 5.11 metres - Triangles: 8.6k - Animations: wheel-roll, cab-doors-open - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/13949/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Heavy-haul four-axle tractor (Long-Haul Trucking and Truck Stop)
Heavy-haul four-axle tractor in an original generic highway freight family.