
Loading model
About
A two tier keyboard rig: a 61 note stage piano over a 49 note synth on a double X stand, both with a screen and a row of rotaries above the keys. Player side toward +Z. The keys are geometry: a playable keybed is 61 nodes for an effect a consumer can animate better in the engine. Metre units, +Y up, the audience side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Keyboard Rig (Live Music Venue and Festival Stage)” asset in my project. Model: https://cdn.3dassets.dev/assets/33919/v1/model.glb Asset page: https://3dassets.dev/assets/live-music-venue-and-festival-stage-keyboard-rig-c2846152 Description: A two tier keyboard rig: a 61 note stage piano over a 49 note synth on a double X stand, both with a screen and a row of rotaries above the keys. Player side toward +Z. - Dimensions (X × Y × Z): 1.28 × 1.044 × 0.719 metres - Triangles: 11.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33919/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Keyboard Rig (Live Music Venue and Festival Stage)
A two tier keyboard rig: a 61 note stage piano over a 49 note synth on a double X stand, both with a screen and a row of rotaries above the keys. Player side toward +Z.