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About
A Thracian fighter in a wide stance with a tall plumed helm, a curved short sword in the right hand and a small square shield forward in the left, high greaves on both shins and a plain belt. The eastern style against the murmillo. Overall 0.932 x 1.754 x 1.253 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the footprint. Rigid node-transform clips: bow, idle and wave. No skinning. No skinning. Legs, feet and scabbards hold their modelled stance and never move: a rigid hip swing with no knee phase would hop rather than march.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Thraex Gladiator (Legendary Warriors Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/39202/v1/model.glb Asset page: https://3dassets.dev/assets/legendary-warriors-kit-thraex-b285151e Description: Thracian with a plumed helm, curved sword, small shield and high greaves. - Dimensions (X × Y × Z): 0.932 × 1.754 × 1.253 metres - Triangles: 3.9k - Animations: bow, idle, wave - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39202/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Thraex Gladiator (Legendary Warriors Kit)
Thracian with a plumed helm, curved sword, small shield and high greaves.