
Loading model
About
A heavy gladiator advancing behind a tall curved shield with a short sword cocked in the right hand, a crested bronze helm, a leather guard on the sword arm and a greave on the leading shin. The classic legionary mirror, built for the arena. Overall 0.946 x 1.729 x 1.668 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the footprint. Rigid node-transform clips: bow, idle and wave. No skinning. No skinning. Legs, feet and scabbards hold their modelled stance and never move: a rigid hip swing with no knee phase would hop rather than march.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Murmillo Gladiator (Legendary Warriors Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/39200/v1/model.glb Asset page: https://3dassets.dev/assets/legendary-warriors-kit-murmillo-acca9c6e Description: Heavy gladiator with a crested helm, curved shield and short sword. - Dimensions (X × Y × Z): 0.946 × 1.729 × 1.668 metres - Triangles: 4.1k - Animations: bow, idle, wave - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39200/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Murmillo Gladiator (Legendary Warriors Kit)
Heavy gladiator with a crested helm, curved shield and short sword.