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About
A square stone pier, 4.6 m tall, with a stepped base, a capital and a brass collar proud of the shaft. Carries the architrave on the open front. Overall 0.900 x 4.600 x 0.900 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the footprint. Static geometry: no rig, no skinning, no animation, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Gallery Column (Legendary Warriors Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/39225/v1/model.glb Asset page: https://3dassets.dev/assets/legendary-warriors-kit-gallery-column-8367bf60 Description: Stone pier column with base, capital and brass collar, 4.6 m. - Dimensions (X × Y × Z): 0.9 × 4.6 × 0.9 metres - Triangles: 60 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39225/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Gallery Column (Legendary Warriors Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Gallery Column (Legendary Warriors Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Gallery Column (Legendary Warriors Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Gallery Column (Legendary Warriors Kit)
Stone pier column with base, capital and brass collar, 4.6 m.