
About
Low poly builders wheelbarrow with a timber lined tray on its own tipping pivot, one front wheel and two stand legs. Measures 0.71 by 0.74 by 1.24 m (X by Y by Z). Metre units, +Y up, +Z forward, origin on the footprint at y=0. Named nodes on their own pivots: wheel-barrow, barrow-tray. The tray tips forward over the axle line; the legs and handles are rigid. Rigid node-transform clips: wheel-roll and tilt. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wheelbarrow (Lawn Mowing Simulator Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/27382/v1/model.glb Asset page: https://3dassets.dev/assets/lawn-mowing-simulator-kit-wheelbarrow-6392eade Description: Low poly builders wheelbarrow with a timber lined tray on its own tipping pivot, one front wheel and two stand legs. - Dimensions (X × Y × Z): 0.714 × 0.737 × 1.242 metres - Triangles: 500 - Animations: wheel-roll, tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27382/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Wheelbarrow (Lawn Mowing Simulator Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Wheelbarrow (Lawn Mowing Simulator Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Wheelbarrow (Lawn Mowing Simulator Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wheelbarrow (Lawn Mowing Simulator Kit)
Low poly builders wheelbarrow with a timber lined tray on its own tipping pivot, one front wheel and two stand legs.