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About
A padded training post on a weighted timber cross base, with three striking arms and a bound straw torso. The post rocks on its spring foot. Overall 1.10 by 1.94 by 1.10 m (X by Y by Z). Metre units, +Y up, the side a visitor approaches from toward +Z, resting on y=0. Base 1.1 m across, post 1.94 m tall. The whole post is one rigid node: the arms do not move independently. Every carved and painted motif is invented and no surface carries characters of any script. Rigid node-transform clips: tilt. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Training Dummy (Imperial China Palace and Garden)” asset in my project. Model: https://cdn.3dassets.dev/assets/36212/v1/model.glb Asset page: https://3dassets.dev/assets/imperial-china-palace-and-garden-training-dummy-6fdfc7e8 Description: A padded training post on a weighted timber cross base, with three striking arms and a bound straw torso. The post rocks on its spring foot. - Dimensions (X × Y × Z): 1.1 × 1.94 × 1.1 metres - Triangles: 1.0k - Animations: tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36212/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Training Dummy (Imperial China Palace and Garden)
A padded training post on a weighted timber cross base, with three striking arms and a bound straw torso. The post rocks on its spring foot.