3DAssets.dev
Loading model…

About

A 1.1 m guest wardrobe with two shaker doors as named nodes pivoted on their hinge edges, bar pulls, an internal hanging rail, a top shelf and a lower shelf. Metre units, +Y up, the user side toward +Z, resting on y=0. Named pivoted nodes: door-left, door-right. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Wardrobe with named doors (Hotel and Resort Operations)” asset in my project.

Model: https://cdn.3dassets.dev/assets/25759/v1/model.glb
Asset page: https://3dassets.dev/assets/hotel-and-resort-operations-wardrobe-with-doors-214f8258
Description: A 1.1 m guest wardrobe with two shaker doors as named nodes pivoted on their hinge edges, bar pulls, an internal hanging rail, a top shelf and a lower shelf.

- Dimensions (X × Y × Z): 1.124 × 2.18 × 0.662 metres
- Triangles: 1.2k
- Animations: open, close
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25759/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Wardrobe with named doors (Hotel and Resort Operations)

A 1.1 m guest wardrobe with two shaker doors as named nodes pivoted on their hinge edges, bar pulls, an internal hanging rail, a top shelf and a lower shelf.

Download asset · 50.3 KB

More in Props & Furniture

Mural Billboard Panel (Hero Shooter Harbour Payload)

Mural Billboard Panel (Hero Shooter Harbour Payload)

Free 3D game asset: a 3.7 m mural billboard for a hero shooter harbour map, a plaster panel with abstract coral and yellow shapes on steel legs.

@3dassets692 tris · 1 ↓
Stone Fountain (Hero Shooter Harbour Payload)

Stone Fountain (Hero Shooter Harbour Payload)

Free 3D game asset: a 4 m stone fountain for a hero shooter harbour square, a round basin with a raised bowl and a coral finial.

@3dassets994 tris · 1 ↓
Low Planter Wall (Hero Shooter Harbour Payload)

Low Planter Wall (Hero Shooter Harbour Payload)

Free 3D game asset: a 3.4 m low plaster planter wall for a hero shooter harbour map, with a terracotta capping and seven shrubs in the bed.

@3dassets1.5k tris · 1 ↓
Shipping Crate Stack (Hero Shooter Harbour Payload)

Shipping Crate Stack (Hero Shooter Harbour Payload)

Free 3D game asset: a stack of three painted shipping crates for a hero shooter harbour map, 2.9 m tall with steel corner posts and pale labels.

@3dassets1.3k tris · 1 ↓
Harbour Crane (Hero Shooter Harbour Payload)Animated

Harbour Crane (Hero Shooter Harbour Payload)

Free 3D game asset: a 4.5 m harbour crane for a hero shooter map, a yellow column with a turning jib, a counterweight and a hanging hook. Rigid node spin clip, no skeleton.

@3dassets1.4k tris · 1 ↓
Street Lamp (Hero Shooter Harbour Payload)

Street Lamp (Hero Shooter Harbour Payload)

Free 3D game asset: a 3.9 m harbour street lamp for a hero shooter map, a cast column with a curved arm and a glowing globe under a blue shade.

@3dassets724 tris · 1 ↓
Cafe Parasol (Hero Shooter Harbour Payload)

Cafe Parasol (Hero Shooter Harbour Payload)

Free 3D game asset: a 2.7 m cafe parasol for a hero shooter harbour map, eight coral and white panels on a timber pole with a weighted foot.

@3dassets724 tris · 1 ↓
Cafe Chair (Hero Shooter Harbour Payload)

Cafe Chair (Hero Shooter Harbour Payload)

Free 3D model of a stylized cafe chair for a hero shooter harbour map, 1 m tall with a yellow seat and back and blue rails.

@3dassets560 tris · 1 ↓
Crane Pot Arm (Wilderness Survival Camp)

Crane Pot Arm (Wilderness Survival Camp)

Crane Pot Arm: original weathered survival equipment with explicit construction and metre-scale dimensions.

@3dassets608 tris · 1 ↓
Tripod Pot Hanger (Wilderness Survival Camp)

Tripod Pot Hanger (Wilderness Survival Camp)

Tripod Pot Hanger: original weathered survival equipment with explicit construction and metre-scale dimensions.

@3dassets720 tris · 1 ↓
Mesh Stillage (Car Factory Production Line)

Mesh Stillage (Car Factory Production Line)

Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.

@3dassets4.4k tris
Pallet With Parts Crates (Car Factory Production Line)

Pallet With Parts Crates (Car Factory Production Line)

Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.

@3dassets1.6k tris

Similar assets

Shopfront door module (Cafe, Bakery and Coffee Bar)

Shopfront door module (Cafe, Bakery and Coffee Bar)

A 1.2 m shopfront door module: the same bay carrying a named glazed entrance door on hinge knuckles with a pull handle, a stone threshold, a fanlight over the head and a blank fascia.

@3dassets1.4k tris
cell door barred (Prison Complex Builder)Animated

cell door barred (Prison Complex Builder)

barred cell-access door in a 1 m frame, 2.2 m high; named hinge node, lock box, handle and jamb fasteners.

@3dassets4.1k tris
cell door barred open (Prison Complex Builder)Animated

cell door barred open (Prison Complex Builder)

barred cell-access door in a 1 m frame, 2.2 m high; named hinge node, lock box, handle and jamb fasteners.

@3dassets4.1k tris
Locker bank, six door (Downtown Office Interiors)Animated

Locker bank, six door (Downtown Office Interiors)

A six-door staff locker bank, two columns by three tiers at 0.3 m by 0.43 m per door: vented fronts, pull rails and lock barrels, each leaf a named node pivoted on its hinge.

@3dassets3.3k tris
Working bar with back bar and dispense (Bar, Pub and Brewery Taproom)

Working bar with back bar and dispense (Bar, Pub and Brewery Taproom)

A pub bar in service: a panelled counter run from the lift-flap end through the till and waiter positions and around a corner into a return leg, a four bay back bar of bottle steps, mirror and glazed fridge with an optic rail and lightbox, three tap fonts and a set of three...

@3dassets62.4k tris
Corridor door module with leaf (Office Lobby and Building Facilities)Animated

Corridor door module with leaf (Office Lobby and Building Facilities)

The same corridor doorway module fitted with a flush hinged leaf as a named node pivoted on its hinge edge, with a lever handle set, an escutcheon and two barrel hinges.

@3dassets1.5k tris
Shaker door front 600 (Fitted Kitchen and Bathroom Builder)Animated

Shaker door front 600 (Fitted Kitchen and Bathroom Builder)

Shaker door front 600: a 596 by 715 mm door front with concealed hinge cups, shown as a component so the style is counted once for every carcass width.

@3dassets540 tris
Handleless J pull door front 600 (Fitted Kitchen and Bathroom Builder)Animated

Handleless J pull door front 600 (Fitted Kitchen and Bathroom Builder)

Handleless J pull door front 600: a 596 by 715 mm door front with concealed hinge cups, shown as a component so the style is counted once for every carcass width.

@3dassets464 tris
Bar counter module 1200 (Bar, Pub and Brewery Taproom)

Bar counter module 1200 (Bar, Pub and Brewery Taproom)

A 1.2 m pub bar counter module: recessed plinth, fielded timber front panelling under a moulded rail, a postformed bar top with a bullnose nosing and brass edge strip, a brass foot rail on stanchions and a stainless working deck with an upstand inside the bar.

@3dassets1.7k tris
Bar counter end with lift flap (Bar, Pub and Brewery Taproom)Animated

Bar counter end with lift flap (Bar, Pub and Brewery Taproom)

The service end of a bar counter: a panelled half with a fixed bar top, a turned newel post and a hinged bar-top leaf over an open passage with a slatted swing gate below.

@3dassets2.3k tris
Back bar bottle fridge bay (Bar, Pub and Brewery Taproom)Animated

Back bar bottle fridge bay (Bar, Pub and Brewery Taproom)

A back bar bay with a glazed bottle fridge in the base: two glass doors on barrel hinges with bar handles over three wire shelves, a louvred grille, and two display shelves with gallery rails and a blank lit sign band above.

@3dassets3.6k tris
Fire door module (Office Lobby and Building Facilities)Animated

Fire door module (Office Lobby and Building Facilities)

A 1.2 m fire door module 2.6 m tall: a hardwood frame with intumescent seal rebates, a rated leaf with a vision panel, an overhead closer arm, a kick plate and a blank keep-shut disc, all on a named node pivoted on the hinge edge.

@3dassets1.8k tris