
About
Two metre glazed partition module: a solid dado panel under a full-width vision pane in a framed head, jamb and mullion set. Dimensions 2.00 x 2.70 x 0.14 m (X x Y x Z). Origin at the module centre on the floor, wall running along X. Metres, +Y up, +Z front. Clinic stylized palette of eight flat colours, no textures required. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Glazed Partition (Hospital Wards and Clinic Operations)” asset in my project. Model: https://cdn.3dassets.dev/assets/23658/v1/model.glb Asset page: https://3dassets.dev/assets/hospital-wards-and-clinic-operations-glazed-partition-e804871e Description: Two metre glazed partition module: a solid dado panel under a full-width vision pane in a framed head, jamb and mullion set. - Dimensions (X × Y × Z): 2 × 2.7 × 0.14 metres - Triangles: 244 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23658/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Glazed Partition (Hospital Wards and Clinic Operations)
Two metre glazed partition module: a solid dado panel under a full-width vision pane in a framed head, jamb and mullion set.