
About
A vertical static pitchfork pickup with three modeled metal tines. Pivot is grounded for display placement.
Measured bounds: 0.30 × 1.76 × 0.08 m (width × height × depth). One unit is one metre. Grounded origin at y=0, +Y up and front +Z. Static unrigged geometry. Place freely at world scale. Materials are shared within the Harvest Hearth kit. CC0 original procedural geometry.
Part of Harvest Hearth.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Harvest Hearth Three Tine Pitchfork” asset in my project. Model: https://cdn.3dassets.dev/assets/67/v1/model.glb Asset page: https://3dassets.dev/assets/harvest-hearth-three-tine-pitchfork Description: A three tine farm pitchfork with a long wooden handle and reinforced socket for harvest and barn scenes. - Dimensions (X × Y × Z): 0.3 × 1.76 × 0.08 metres - Triangles: 340 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/67/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Harvest Hearth Three Tine Pitchfork with my AI development tools?
How do I get started?
Which game engines and tools can I use Harvest Hearth Three Tine Pitchfork with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Harvest Hearth Three Tine Pitchfork in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Harvest Hearth Three Tine Pitchfork
A three tine farm pitchfork with a long wooden handle and reinforced socket for harvest and barn scenes.