
Loading model
About
A thin soil row containing twelve wheat stems. Grain heads have three pairs of kernels per stalk.
Measured bounds: 2.01 × 0.90 × 0.35 m (width × height × depth). One unit is one metre. Grounded origin at y=0, +Y up and front +Z. Static unrigged geometry. Architecture uses a 2 m placement grid; decorative roof overhangs may extend beyond the grid. Materials are shared within the Harvest Hearth kit. CC0 original procedural geometry.
Part of Harvest Hearth.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Harvest Hearth Ripe Wheat Row” asset in my project. Model: https://cdn.3dassets.dev/assets/57/v1/model.glb Asset page: https://3dassets.dev/assets/harvest-hearth-ripe-wheat-row Description: A two metre row of golden wheat with twelve distinct stalks and modeled grain heads for harvest fields. - Dimensions (X × Y × Z): 2.008 × 0.895 × 0.35 metres - Triangles: 5.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/57/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Harvest Hearth Ripe Wheat Row with my AI development tools?
How do I get started?
Which game engines and tools can I use Harvest Hearth Ripe Wheat Row with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Harvest Hearth Ripe Wheat Row in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Harvest Hearth Ripe Wheat Row
A two metre row of golden wheat with twelve distinct stalks and modeled grain heads for harvest fields.