
About
Free 3D model of a dented galvanised trash can with a hinged lid and spilled refuse: 0.9 m Halloween horror suburban street prop. Dimensions 0.71 by 1.06 by 1.05 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: bin-lid at (0.00, 0.90, -0.34) m. The lid lifts on its back edge; the can, the ribs and the side handles are fixed. Emptying it, denting it further or filling it is up to your own props. Slasher Street palette: weathered clapboard, dark timber, asphalt shingle, dark green trim, galvanised steel, iron black, pumpkin orange, sodium glow, tape red, bone, dry straw and cold glass. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Metal Trash Can (Halloween Slasher Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/27297/v1/model.glb Asset page: https://3dassets.dev/assets/halloween-slasher-street-metal-trash-can-7b4be17a Description: Free 3D model of a dented galvanised trash can with a hinged lid and spilled refuse: 0.9 m Halloween horror suburban street prop. - Dimensions (X × Y × Z): 0.707 × 1.063 × 1.046 metres - Triangles: 1.3k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27297/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Metal Trash Can (Halloween Slasher Street)
Free 3D model of a dented galvanised trash can with a hinged lid and spilled refuse: 0.9 m Halloween horror suburban street prop.