
About
Free 3D model of a splitting axe buried in a chopping block with scattered kindling: 1.2 m Halloween horror yard and woodshed prop. Dimensions 1.68 by 1.26 by 1.29 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. The axe head is sunk in the block and the whole group is one static piece: the axe cannot be pulled out, so use the machete if you need a loose blade. No blood anywhere. Slasher Street palette: weathered clapboard, dark timber, asphalt shingle, dark green trim, galvanised steel, iron black, pumpkin orange, sodium glow, tape red, bone, dry straw and cold glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Axe In Stump (Halloween Slasher Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/27322/v1/model.glb Asset page: https://3dassets.dev/assets/halloween-slasher-street-axe-in-stump-31725d62 Description: Free 3D model of a splitting axe buried in a chopping block with scattered kindling: 1.2 m Halloween horror yard and woodshed prop. - Dimensions (X × Y × Z): 1.675 × 1.262 × 1.293 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27322/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Axe In Stump (Halloween Slasher Street) with my AI development tools?
How do I get started?
Which game engines and tools can I use Axe In Stump (Halloween Slasher Street) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Axe In Stump (Halloween Slasher Street) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Axe In Stump (Halloween Slasher Street)
Free 3D model of a splitting axe buried in a chopping block with scattered kindling: 1.2 m Halloween horror yard and woodshed prop.