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About
Free 3D model of a public tap and basin for a Greek island village game asset kit: a whitewashed pillar with a brass tap whose handle turns. Dimensions 0.92 by 1.62 by 0.76 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: tap-handle at (0.00, 1.36, 0.34) m. A 0.92 by 0.54 m pillar standing 1.62 m, with the basin on the +Z face. The handle turns most of a quarter each way; the water itself is not modelled. No real island, village, chapel, taverna, boat or producer is depicted, and every board is blank or carries invented abstract marks with no lettering in any script. Island village palette: limewash white, grey island stone, Aegean blue paint, pale weathered timber, dark oak, terracotta, cream canvas, dark iron, brass, deep teal used for glazing and for the sea, olive leaf green and bougainvillea magenta. Rigid node-transform clips: turn. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Public Tap (Greek Island Village and Harbour)” asset in my project. Model: https://cdn.3dassets.dev/assets/37115/v1/model.glb Asset page: https://3dassets.dev/assets/greek-island-village-and-harbour-public-tap-a3b8fb41 Description: Free 3D model of a public tap and basin for a Greek island village game asset kit: a whitewashed pillar with a brass tap whose handle turns. - Dimensions (X × Y × Z): 0.92 × 1.62 × 0.76 metres - Triangles: 1.2k - Animations: turn - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37115/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Public Tap (Greek Island Village and Harbour)
Free 3D model of a public tap and basin for a Greek island village game asset kit: a whitewashed pillar with a brass tap whose handle turns.