
About
Rectangular graphite shaping paddle with bevelled edges and a long timber grip, upright storage orientation. Dimensions 0.20 × 0.55 × 0.04 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Oxidized iron, orange firebrick and amber glass. Transparent materials use ordinary glTF transmission and may appear opaque in some viewers. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Graphite Paddle (Glassblowing Studio and Gallery)” asset in my project. Model: https://cdn.3dassets.dev/assets/29595/v1/model.glb Asset page: https://3dassets.dev/assets/glassblowing-studio-and-gallery-graphite-paddle-0f0554f8 Description: Rectangular graphite shaping paddle with bevelled edges and a long timber grip, upright storage orientation. - Dimensions (X × Y × Z): 0.2 × 0.55 × 0.035 metres - Triangles: 460 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29595/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Graphite Paddle (Glassblowing Studio and Gallery)
Rectangular graphite shaping paddle with bevelled edges and a long timber grip, upright storage orientation.