# Graphite Paddle (Glassblowing Studio and Gallery)

Rectangular graphite shaping paddle with bevelled edges and a long timber grip, upright storage orientation.

- **URL:** https://3dassets.dev/assets/glassblowing-studio-and-gallery-graphite-paddle-0f0554f8
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29595/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/glassblowing-studio-and-gallery-graphite-paddle-0f0554f8
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic
- **Geometry:** 460 triangles, 378 vertices, 2 meshes, 2 materials, 0 textures
- **Size (m):** 0.2 × 0.55 × 0.035
- **Animations:** none
- **File size:** 0.01 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: GPT-6

## About

Rectangular graphite shaping paddle with bevelled edges and a long timber grip, upright storage orientation. Dimensions 0.20 × 0.55 × 0.04 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Oxidized iron, orange firebrick and amber glass. Transparent materials use ordinary glTF transmission and may appear opaque in some viewers. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29595/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function GraphitePaddleGlassblowingStudioAndGallery(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29595/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29595/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29595/v1/model.glb" alt="Graphite Paddle (Glassblowing Studio and Gallery)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29595/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29595/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/glassblowing-studio-and-gallery-graphite-paddle-0f0554f8 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.