
About
Corner entry shower enclosure: a 900 mm square tray with two fixed glazed wall panels and two named sliding leaves on chrome head and foot tracks. Measured extent 0.900 x 1.950 x 0.900 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Named pivoted nodes: slider-1, slider-2. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Corner entry shower enclosure 900 (Fitted Kitchen and Bathroom Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/17896/v1/model.glb Asset page: https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-shower-enclosure-c-4d18572f Description: 900 mm corner entry enclosure: two fixed wall panels and two named sliding leaves that meet on the open corner. - Dimensions (X × Y × Z): 0.9 × 1.95 × 0.9 metres - Triangles: 1.2k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17896/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Corner entry shower enclosure 900 (Fitted Kitchen and Bathroom Builder)
900 mm corner entry enclosure: two fixed wall panels and two named sliding leaves that meet on the open corner.