
About
Shallow waterhole about 12 m across: standing water in a muddy pan, with a churned drinking bank and a dry soil rim. Dimensions 15.20 x 0.30 x 11.80 metres. Natural palette with a fine procedural bark, rock and soil grain. Metres, +Y up, base at y=0, pivot on the footprint centre. Static geometry; no rig, animation or collision data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Waterhole with muddy bank (Realistic Wild Animals HD)” asset in my project. Model: https://cdn.3dassets.dev/assets/30227/v1/model.glb Asset page: https://3dassets.dev/assets/exotic-wildlife-hd-waterhole-98af45b4 Description: Shallow waterhole about 12 m across: standing water in a muddy pan, with a churned drinking bank and a dry soil rim. - Dimensions (X × Y × Z): 15.2 × 0.301 × 11.801 metres - Triangles: 5.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30227/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Waterhole with muddy bank (Realistic Wild Animals HD)
Shallow waterhole about 12 m across: standing water in a muddy pan, with a churned drinking bank and a dry soil rim.