
About
Bed of tall reeds about 3 m across on a wet mud pad, with seed heads, for the water margin. Dimensions 3.00 x 2.06 x 2.20 metres. Natural palette with a fine procedural bark, rock and soil grain. Metres, +Y up, base at y=0, pivot on the footprint centre. Static geometry; no rig, animation or collision data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Reed bed (Realistic Wild Animals HD)” asset in my project. Model: https://cdn.3dassets.dev/assets/30231/v1/model.glb Asset page: https://3dassets.dev/assets/exotic-wildlife-hd-reed-bed-60a4225a Description: Bed of tall reeds about 3 m across on a wet mud pad, with seed heads, for the water margin. - Dimensions (X × Y × Z): 3 × 2.062 × 2.2 metres - Triangles: 11.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30231/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Reed bed (Realistic Wild Animals HD) with my AI development tools?
How do I get started?
Which game engines and tools can I use Reed bed (Realistic Wild Animals HD) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Reed bed (Realistic Wild Animals HD) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Reed bed (Realistic Wild Animals HD)
Bed of tall reeds about 3 m across on a wet mud pad, with seed heads, for the water margin.