
About
Ward bed posed with the head section raised about 34 degrees for a sitting patient, otherwise identical to the flat bed. Dimensions 0.95 x 0.98 x 2.07 m (X x Y x Z). Origin at the footprint centre on the floor, head end toward +Z. Metres, +Y up, +Z front. Named pivot nodes: head-section at [0.000, 0.440, 0.200]; head-section-shell at [0.000, 0.440, 0.200]; foot-section at [0.000, 0.440, -0.300]. Clinic stylized palette of eight flat colours, no textures required. Static geometry; no rig, collision or navigation data. Functional variant of adjustable-ward-bed.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ward Bed Head Raised (Hospital Wards and Clinic Operations)” asset in my project. Model: https://cdn.3dassets.dev/assets/23591/v1/model.glb Asset page: https://3dassets.dev/assets/hospital-wards-and-clinic-operations-ward-bed-head-rai-dced629d Description: Ward bed posed with the head section raised about 34 degrees for a sitting patient, otherwise identical to the flat bed. - Dimensions (X × Y × Z): 0.95 × 0.98 × 2.07 metres - Triangles: 588 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23591/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Ward Bed Head Raised (Hospital Wards and Clinic Operations)
Ward bed posed with the head section raised about 34 degrees for a sitting patient, otherwise identical to the flat bed.