
About
Two-horse trailer 5.7 m long overall with a white body, red top rail, twin axles, A-frame drawbar, jockey wheel and a hinged rear ramp modelled down. Dimensions 2.12 x 3.00 x 7.93 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Yard low-poly palette of flat muted colours, no textures. Named pivot node ramp at the rear floor edge, horizontal hinge; modelled lowered. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Horse Trailer (Horse Stables and Equestrian Yard)” asset in my project. Model: https://cdn.3dassets.dev/assets/23837/v1/model.glb Asset page: https://3dassets.dev/assets/equestrian-yard-and-stables-horse-trailer-ca9775e4 Description: Two-horse trailer with a hinged rear ramp on a named pivot. - Dimensions (X × Y × Z): 2.119 × 3 × 7.93 metres - Triangles: 504 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23837/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Horse Trailer (Horse Stables and Equestrian Yard)
Two-horse trailer with a hinged rear ramp on a named pivot.