
About
Curved psaltery bow with sprung cherry stick, separate taut pale hair ribbon, thick frog and rounded tip; static. Dimensions 0.09 × 0.09 × 0.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original fantasy music garden in pale limestone, cherry wood, patinated bronze and teal cloth. Static strings, water and mechanisms; no audio synthesis or operational tuning claim. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Psaltery Bow (Enchanted Harp Garden and Music Sanctuary)” asset in my project. Model: https://cdn.3dassets.dev/assets/30415/v1/model.glb Asset page: https://3dassets.dev/assets/enchanted-harp-garden-and-music-sanctuary-psaltery-bow-d57aa39a Description: Curved psaltery bow with sprung cherry stick, separate taut pale hair ribbon, thick frog and rounded tip; static. - Dimensions (X × Y × Z): 0.089 × 0.085 × 0.898 metres - Triangles: 2.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30415/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Psaltery Bow (Enchanted Harp Garden and Music Sanctuary)
Curved psaltery bow with sprung cherry stick, separate taut pale hair ribbon, thick frog and rounded tip; static.