
About
The six-door locker bank with its lower left leaf swung ninety degrees open, showing the internal shelf and hanging rail. Metre units, +Y up, the user side toward +Z, resting on y=0. Named pivoted nodes: locker-door-1, locker-door-2, locker-door-3, locker-door-4, locker-door-5, locker-door-6. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Locker bank, six door with one open (Downtown Office Interiors)” asset in my project. Model: https://cdn.3dassets.dev/assets/17006/v1/model.glb Asset page: https://3dassets.dev/assets/downtown-office-interiors-locker-bank-6-open-door-d54794f3 Description: The six-door locker bank with its lower left leaf swung ninety degrees open, showing the internal shelf and hanging rail. - Dimensions (X × Y × Z): 0.632 × 1.43 × 0.486 metres - Triangles: 3.4k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17006/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Locker bank, six door with one open (Downtown Office Interiors)
The six-door locker bank with its lower left leaf swung ninety degrees open, showing the internal shelf and hanging rail.