
Loading model
About
Stainless mash tun 4.5 m across on a cast kerb, 3.5 m to the top of the drive: a slotted lauter bed, a copper rim, a discharge chute, a valved wort outlet and a gantry carrying the gear head, drive shaft and two rake arms of tines that turn over the bed. No mash is modelled. Overall 4.760 x 3.530 x 5.520 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Named nodes on their own pivots: rake. Distillery and Bonded Warehouse / distillery-std-v1: rubble stone, slate and concrete under still copper, brass, cask oak and one works green, with embedded procedural timber, stone and concrete maps and no custom shaders. No distillery, brand, bottler, cooperage, blender or region is named or depicted anywhere, and nothing here describes a product: every cask end, stencil, dial face, gauge board, bottle and panel is blank. Rigid node-transform clips: spin. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Mash Tun with Rake Gear (Distillery and Bonded Warehouse)” asset in my project. Model: https://cdn.3dassets.dev/assets/38667/v1/model.glb Asset page: https://3dassets.dev/assets/distillery-and-bonded-warehouse-mash-tun-27a1717b Description: Stainless mash tun 4.5 m across on a cast kerb, 3.5 m to the top of the drive: a slotted lauter bed, a copper rim, a discharge chute, a valved wort outlet and a gantry carrying the gear head, drive shaft and two rake arms of tines that turn over the bed. No mash is modelled. - Dimensions (X × Y × Z): 4.76 × 3.53 × 5.52 metres - Triangles: 2.1k - Animations: spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38667/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Mash Tun with Rake Gear (Distillery and Bonded Warehouse)
Stainless mash tun 4.5 m across on a cast kerb, 3.5 m to the top of the drive: a slotted lauter bed, a copper rim, a discharge chute, a valved wort outlet and a gantry carrying the gear head, drive shaft and two rake arms of tines that turn over the bed. No mash is modelled.