
About
A 1.44 m mash tun: a banded stainless vessel on four splayed legs, a domed top with a rake drive gearbox and motor, a hinged grain hatch on a lever handle, a sight glass and a lever butterfly outlet. Overall 1.49 by 1.79 by 1.55 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. grain-hatch is a named node pivoted on its hinge edge. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Mash tun (Bar, Pub and Brewery Taproom)” asset in my project. Model: https://cdn.3dassets.dev/assets/18400/v1/model.glb Asset page: https://3dassets.dev/assets/bar-pub-and-brewery-taproom-mash-tun-d3b64af5 Description: A 1.44 m mash tun: a banded stainless vessel on four splayed legs, a domed top with a rake drive gearbox and motor, a hinged grain hatch on a lever handle, a sight glass and a lever butterfly outlet. - Dimensions (X × Y × Z): 1.489 × 1.79 × 1.547 metres - Triangles: 1.7k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18400/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Mash tun (Bar, Pub and Brewery Taproom) with my AI development tools?
How do I get started?
Which game engines and tools can I use Mash tun (Bar, Pub and Brewery Taproom) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Mash tun (Bar, Pub and Brewery Taproom) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Mash tun (Bar, Pub and Brewery Taproom)
A 1.44 m mash tun: a banded stainless vessel on four splayed legs, a domed top with a rake drive gearbox and motor, a hinged grain hatch on a lever handle, a sight glass and a lever butterfly outlet.