3DAssets.dev
Loading model…

About

A 1.44 m mash tun: a banded stainless vessel on four splayed legs, a domed top with a rake drive gearbox and motor, a hinged grain hatch on a lever handle, a sight glass and a lever butterfly outlet. Overall 1.49 by 1.79 by 1.55 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. grain-hatch is a named node pivoted on its hinge edge. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Mash tun (Bar, Pub and Brewery Taproom)” asset in my project.

Model: https://cdn.3dassets.dev/assets/18400/v1/model.glb
Asset page: https://3dassets.dev/assets/bar-pub-and-brewery-taproom-mash-tun-d3b64af5
Description: A 1.44 m mash tun: a banded stainless vessel on four splayed legs, a domed top with a rake drive gearbox and motor, a hinged grain hatch on a lever handle, a sight glass and a lever butterfly outlet.

- Dimensions (X × Y × Z): 1.489 × 1.79 × 1.547 metres
- Triangles: 1.7k
- Animations: open, close
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18400/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use Mash tun (Bar, Pub and Brewery Taproom) with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use Mash tun (Bar, Pub and Brewery Taproom) with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Mash tun (Bar, Pub and Brewery Taproom) in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Mash tun (Bar, Pub and Brewery Taproom)

A 1.44 m mash tun: a banded stainless vessel on four splayed legs, a domed top with a rake drive gearbox and motor, a hinged grain hatch on a lever handle, a sight glass and a lever butterfly outlet.

Download asset · 85.6 KB

More in Props & Furniture

Mesh Stillage (Car Factory Production Line)

Mesh Stillage (Car Factory Production Line)

Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.

@3dassets4.4k tris · 9 ↓
Pallet With Parts Crates (Car Factory Production Line)

Pallet With Parts Crates (Car Factory Production Line)

Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.

@3dassets1.6k tris · 8 ↓
Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)Animated

Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)

Two-guide tide-following mooring ring with captive timber slide blocks, bronze crosspiece, upper and lower travel stops and anchored stone foot. Follow-tide slides only the ring carriage between supported stops.

@3dassets4.8k tris · 2 ↓
Root Resin Lamp (Bellroot Fen Floodward Marches)

Root Resin Lamp (Bellroot Fen Floodward Marches)

Closed bronze resin fuel chamber with a framed thick-walled translucent amber diffuser, seated burner, filler cap and carrying loop. No shader haze or embedded light.

@3dassets4.7k tris · 2 ↓
Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)Animated

Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)

Gasketed flood-record chest with eight individually clamped suspended files on metal rails, supported rear hinges and two lid straps. Open-close reveals the genuine hollow archive interior.

@3dassets8.9k tris · 2 ↓
Three Channel Resonance Lock (Bellroot Fen Floodward Marches)Animated

Three Channel Resonance Lock (Bellroot Fen Floodward Marches)

Three differently suspended watercourse vanes within a joined timber frame; each pivots around a captive vertical axle with stop collars. Attune-channels rotates the three supported blades.

@3dassets5.7k tris · 2 ↓
Old Tide Map Table (Bellroot Fen Floodward Marches)

Old Tide Map Table (Bellroot Fen Floodward Marches)

Inlaid floodward survey table with original branching waterways between raised embankments, three seated survey markers, rebated bronze perimeter and cross-braced mortised frame.

@3dassets13.8k tris · 2 ↓
Flood Oath Seal Press (Bellroot Fen Floodward Marches)

Flood Oath Seal Press (Bellroot Fen Floodward Marches)

Compact flood-oath press with continuous pitched extraction screw through a seated bronze boss, hand crossbar, supported die platen and original spiral-water seal bed. Static screw tool; no impossible uncoupled screw motion.

@3dassets9.4k tris · 2 ↓
Root Resin Tapping Station (Bellroot Fen Floodward Marches)

Root Resin Tapping Station (Bellroot Fen Floodward Marches)

Root stump with fitted tapping plate and flared copper collection channel over a supported thick-walled receiving flask, restrained by a timber cradle.

@3dassets9.0k tris · 2 ↓
Cord Twisting Frame (Bellroot Fen Floodward Marches)Animated

Cord Twisting Frame (Bellroot Fen Floodward Marches)

Opposed hooked spindle frame with journal housings, fitted crank handles, mortised legs and dry fibre shelf. The twist-cord clip turns both real shafts in opposite directions.

@3dassets6.2k tris · 2 ↓
Reed Stripping Bench (Bellroot Fen Floodward Marches)

Reed Stripping Bench (Bellroot Fen Floodward Marches)

Mortised stripping bench with longitudinal reed feed, fitted thirteen-tooth comb, raised side guides and a supported waste shelf.

@3dassets9.2k tris · 2 ↓
Basket Forming Buck (Bellroot Fen Floodward Marches)

Basket Forming Buck (Bellroot Fen Floodward Marches)

Adjustable ten-rib forming buck with tripod base, sliding central collar, radial stay links and continuous bent timber ribs; distinctly open tooling rather than a fixed basket form.

@3dassets8.3k tris · 2 ↓

Similar assets

Drive-thru lane bollard (Fast Food Counter and Drive-Thru)

Drive-thru lane bollard (Fast Food Counter and Drive-Thru)

A 1 m stainless lane bollard with a base flange on four bolts, a domed cap and two reflective bands.

@3dassets606 tris
Drive-thru lane kerb, straight (Fast Food Counter and Drive-Thru)

Drive-thru lane kerb, straight (Fast Food Counter and Drive-Thru)

A 1.2 m straight drive-thru lane kerb, 250 mm wide and 120 mm high, chamfered on the top edge with a painted top line, a reflective stud and a moulded joint at the coupling face.

@3dassets264 tris
Four-leg guest chair (Downtown Office Interiors)

Four-leg guest chair (Downtown Office Interiors)

A four-leg timber guest chair: tapered legs with an H stretcher, a piped seat cushion and a welted back pad between two stiles under a capping rail.

@3dassets1.6k tris
Four-seat convertible top down (Road Car Showroom Lineup)Animated

Four-seat convertible top down (Road Car Showroom Lineup)

Four-seat convertible top down, an original generic design in a cohesive showroom palette.

@3dassets8.9k tris
Flat top griddle (Fast Food Counter and Drive-Thru)

Flat top griddle (Fast Food Counter and Drive-Thru)

A 1.1 m flat top griddle on legs with an undershelf, splash guards on three sides, a front grease chute and a removable catch cup under it.

@3dassets2.0k tris
Drinks cup lid with dome (Fast Food Counter and Drive-Thru)

Drinks cup lid with dome (Fast Food Counter and Drive-Thru)

A domed drinks cup lid: a skirt with a rolled rim, a raised dome, a drink spout boss and a lift tab.

@3dassets412 tris
Four cup carrier (Fast Food Counter and Drive-Thru)

Four cup carrier (Fast Food Counter and Drive-Thru)

A moulded pulp four cup carrier with four rolled wells and a raised centre handle bridge.

@3dassets776 tris
Fixed table with four swing seats (Fast Food Counter and Drive-Thru)Animated

Fixed table with four swing seats (Fast Food Counter and Drive-Thru)

A fixed dining unit: a 920 mm laminate top on a heavy pedestal, with four moulded swing seats on tubular arms that each pivot about the column.

@3dassets1.8k tris
Drive-thru order point (Fast Food Counter and Drive-Thru)

Drive-thru order point (Fast Food Counter and Drive-Thru)

A drive-thru order point: a post-mounted head with a blank order display, a speaker grille, a call button and a raked rain hood, on a cast base.

@3dassets1.0k tris
Drive-thru payment window module (Fast Food Counter and Drive-Thru)Animated

Drive-thru payment window module (Fast Food Counter and Drive-Thru)

A 1.2 m drive-thru payment window bay: an insulated wall module with a sliding glazed leaf, a fixed pane, a bullnose transaction sill, a card terminal on the reveal and a raked canopy.

@3dassets1.5k tris
Drive-thru collection window module (Fast Food Counter and Drive-Thru)Animated

Drive-thru collection window module (Fast Food Counter and Drive-Thru)

A 1.2 m drive-thru collection window bay: an insulated wall module with a sliding glazed leaf, a deep heated pass shelf, two overhead lamps in a housing, a bag hook rail and a raked canopy.

@3dassets1.7k tris
Drive-thru lane kerb, 90 degree curve (Fast Food Counter and Drive-Thru)

Drive-thru lane kerb, 90 degree curve (Fast Food Counter and Drive-Thru)

A 1.2 m radius 90 degree drive-thru lane kerb built from ten faceted radius units, with the painted top line following the curve.

@3dassets1.5k tris