3DAssets.dev

Loading model

About

Wind-undercut plinth with flared foot and a stepped upper ledge. Dimensions 3.84 × 4.20 × 3.23 metres. Original faceted terrain study, +Y up, grounded at y=0. Static geometry; no collision or animation.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Pedestal rock (Desert Canyons and Oases)” asset in my project.

Model: https://cdn.3dassets.dev/assets/20894/v1/model.glb
Asset page: https://3dassets.dev/assets/desert-canyons-and-oases-pedestal-rock-6f78ff88
Description: Wind-undercut plinth with flared foot and a stepped upper ledge.

- Dimensions (X × Y × Z): 3.844 × 4.2 × 3.226 metres
- Triangles: 288
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/20894/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use Pedestal rock (Desert Canyons and Oases) with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use Pedestal rock (Desert Canyons and Oases) with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Pedestal rock (Desert Canyons and Oases) in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Pedestal rock (Desert Canyons and Oases)

Wind-undercut plinth with flared foot and a stepped upper ledge.

Download asset · 19.0 KB

More in Nature & Landscape

Surf Cove Base (Beach Surf and Paddle Kit)

Surf Cove Base (Beach Surf and Paddle Kit)

33 by 22 m surf cove terrain: sand beach running down a wet sand slope into shallow water, broken shore foam and two outer surf lines, a seaweed wrack line, marram topped dune ridge with a plank boardwalk through it, a rocky point and scattered shells.

@3dassets15.8k tris · 68 ↓
Flood Debris Jam (Bellroot Fen Floodward Marches)

Flood Debris Jam (Bellroot Fen Floodward Marches)

Intertwined structural drift timbers resting on a silt bed, with a bowed trapped reed mat woven over the load-bearing tangle.

@3dassets19.4k tris · 51 ↓
City Broadleaf Tree (Fantasy MMO City And Townsfolk)

City Broadleaf Tree (Fantasy MMO City And Townsfolk)

Seven metre broadleaf street tree on a buttressed trunk, with five main limbs branching into fifteen boughs and a canopy layered from sixteen leaf masses, grass at its foot. Hand painted fantasy MMO city and RPG game asset.

@3dassets1.3k tris · 37 ↓
Pine Tree (Wipe Day Survival Island)

Pine Tree (Wipe Day Survival Island)

Free 3D low poly pine tree for survival game forests: a tapered driftwood trunk with four stacked needle cones, 5.4 m of harvestable wood.

@3dassets132 tris · 36 ↓
Brain coral (Coral Reef and Underwater Scenery)

Brain coral (Coral Reef and Underwater Scenery)

Massive coral head traced by raised winding meandering ridges.

@3dassets6.2k tris · 36 ↓
Tall Grass Clump (Wipe Day Survival Island)

Tall Grass Clump (Wipe Day Survival Island)

Free 3D low poly tall grass clump for island ground cover: eighteen fanned blades about 0.9 m wide and 1 m tall, cheap enough to scatter.

@3dassets216 tris · 35 ↓
Meadow Grass Clump (Dense Temperate Forest Flora)

Meadow Grass Clump (Dense Temperate Forest Flora)

A soft clump of meadow grass, short blades leaning out in every direction.

@3dassets288 tris · 33 ↓
Paddock Tree (Racecourse and Parade Ring)

Paddock Tree (Racecourse and Parade Ring)

A 4.7 m parkland tree with a rough timber trunk and four foliage masses over a grass collar, for the paddock, the car park edge and the boundary of a course.

@3dassets348 tris · 30 ↓
Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Low nesting hummock with two excavated concave bowls, a worn sloping front approach and short bedding stems seated along the recessed margins.

@3dassets16.2k tris · 30 ↓
Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Hollow mineral vent with thick crystallised crater walls, nested solid outflow lips and a seated mineral-water centre; original amber mireglass formation.

@3dassets7.2k tris · 29 ↓
Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Eroded peat cliff with three recessed flood strata, a stepped upper profile and anchored exposed roots following the scar face.

@3dassets3.9k tris · 29 ↓
Collapsed cave chamber (Cave and Crystal Caverns)

Collapsed cave chamber (Cave and Crystal Caverns)

Chamber with a missing roof and scattered floor breakdown.

@3dassets1.8k tris · 28 ↓

Similar assets

Pedestal rock breaker (Ore Processing and Haulage Plant)

Pedestal rock breaker (Ore Processing and Haulage Plant)

A pedestal mounted hydraulic rock breaker for oversize at a dump pocket: a concrete plinth and slew pedestal, a slew house, a fabricated boom and stick on cylinders, a hydraulic hammer with a chisel, hose runs and a control stand at grade.

@3dassets792 tris · 13 ↓
Rock band step (Mountaineering and Summit Expedition)

Rock band step (Mountaineering and Summit Expedition)

Four-metre wide rock step with a 1.7 m rise, a broken ledge above, a snow gully at the foot and a fixed line.

@3dassets5.1k tris · 12 ↓
Rock ledge (Birds and Reptiles HD)

Rock ledge (Birds and Reptiles HD)

Two-step rock ledge two and a half metres wide with a flat upper shelf, weathered edges and moss cushions, for basking reptiles and perching birds.

@3dassets2.3k tris · 10 ↓
Stylized Flat Rock Slab (Stylized Trees and Rocks Kit)

Stylized Flat Rock Slab (Stylized Trees and Rocks Kit)

Low flat stylized rock slab for stepping stones, ledges and waterside shelves.

@3dassets38 tris · 16 ↓
Waterfall over rock step (Snow, Ice and Mountain Nature)

Waterfall over rock step (Snow, Ice and Mountain Nature)

Thin static water ribbon falls across a stepped bedrock ledge.

@3dassets920 tris · 13 ↓
rock ledge (Zoo and Safari Park Builder)

rock ledge (Zoo and Safari Park Builder)

rock ledge for animal habitat furnishing with accessible support surfaces.

@3dassets348 tris · 9 ↓
Stepped Plinth (Sunken City and Underwater Ruins)

Stepped Plinth (Sunken City and Underwater Ruins)

Three tier stepped plinth 2.2 m square and 0.9 m tall in coursed blocks, for standing a statue, an obelisk or a brazier on.

@3dassets108 tris · 9 ↓
Stepped stone plinth wall, 3 m (Botanical Glasshouse and Palm House)

Stepped stone plinth wall, 3 m (Botanical Glasshouse and Palm House)

Three metre stepped limestone plinth 0.9 m high, an oversailing base course, a set back die and a weathered cap, ported on both ends so a run of any length carries the glasshouse bay frames.

@3dassets36 tris · 11 ↓
Street Shrine with Stepped Tower (Indian Bazaar Street and Temple)

Street Shrine with Stepped Tower (Indian Bazaar Street and Temple)

A small street shrine, 3.7 m square at the plinth and 7.5 m tall: a two course plinth, a sanctum with a saffron framed doorway, and a stepped tower of five receding tiers with moulded bands, corner blocks and a brass finial. An empty stone pedestal stands inside.

@3dassets964 tris · 15 ↓
Mountain rock step (Snow, Ice and Mountain Nature)

Mountain rock step (Snow, Ice and Mountain Nature)

Wide exposed bedrock ledge with a low approachable face.

@3dassets896 tris · 8 ↓
Wind-carved rock (Desert Canyons and Oases)

Wind-carved rock (Desert Canyons and Oases)

Ventifact with a wedge face and two sharp wind-polished ridges.

@3dassets26 tris · 11 ↓
Wind Turbine Tower (Wind and Solar Energy Farm)Animated

Wind Turbine Tower (Wind and Solar Energy Farm)

A three blade utility wind turbine: a 28 m tapered white tower on a base collar, a nacelle with its yaw ring and cooling face, and a 24 m rotor that turns about the nacelle axis.

@3dassets1.0k tris · 15 ↓