
About
The rock band that breaks a snow route: a solid rock step with a smoothed rise, broken blocks strewn on the ledge and at the foot, snow banked in the gully below and a fixed line hung from a bolted stake at the top.
Bounding size 4.00 x 2.50 x 3.50 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.
All geometry is a single static assembly; no named pivot nodes.
Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Rock band step (Mountaineering and Summit Expedition)” asset in my project. Model: https://cdn.3dassets.dev/assets/18828/v1/model.glb Asset page: https://3dassets.dev/assets/mountaineering-and-summit-expedition-rock-band-step-37d52713 Description: Four-metre wide rock step with a 1.7 m rise, a broken ledge above, a snow gully at the foot and a fixed line. - Dimensions (X × Y × Z): 4 × 2.499 × 3.5 metres - Triangles: 5.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18828/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Rock band step (Mountaineering and Summit Expedition)
Four-metre wide rock step with a 1.7 m rise, a broken ledge above, a snow gully at the foot and a fixed line.