
Loading model
About
A plaster study model on a display stand: a full lower arch of teeth on a pink gum base and a trimmed plaster plinth, on a weighted dark foot. Overall 0.16 by 0.18 by 0.16 m (X by Y by Z). Metre units, +Y up, the side a patient or a nurse approaches from toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Plaster Model On Stand (Dental Practice and Surgery)” asset in my project. Model: https://cdn.3dassets.dev/assets/34397/v1/model.glb Asset page: https://3dassets.dev/assets/dental-practice-and-surgery-plaster-model-on-stand-d0c45662 Description: A plaster study model on a display stand: a full lower arch of teeth on a pink gum base and a trimmed plaster plinth, on a weighted dark foot. - Dimensions (X × Y × Z): 0.16 × 0.178 × 0.16 metres - Triangles: 536 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34397/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Plaster Model On Stand (Dental Practice and Surgery)
A plaster study model on a display stand: a full lower arch of teeth on a pink gum base and a trimmed plaster plinth, on a weighted dark foot.