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About
A full adult teeth set at double size on a base: upper and lower gum arcs carrying eight teeth per arc, wide molars at the back shrinking to incisors at the front. Overall 0.22 by 0.15 by 0.22 m (X by Y by Z). Metres, +Y up, front toward +Z, resting on y=0. Static geometry; the arcs open at the back as a real jaw does. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Teeth Set (Human Anatomy and Education Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38949/v1/model.glb Asset page: https://3dassets.dev/assets/human-anatomy-and-education-kit-teeth-set-ec630384 Description: A full adult teeth set at double size on a base: upper and lower gum arcs carrying eight teeth per arc, wide molars at the back shrinking to incisors at the front. - Dimensions (X × Y × Z): 0.22 × 0.149 × 0.217 metres - Triangles: 1.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38949/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Teeth Set (Human Anatomy and Education Kit)
A full adult teeth set at double size on a base: upper and lower gum arcs carrying eight teeth per arc, wide molars at the back shrinking to incisors at the front.