
About
The exhaust duct headworks at grade: a battered concrete plinth with a rectangular throat built from four slabs, a recessed bore, a heavy grille, a curved deflector hood on struts, a cowled relief stack, a hinged deck cover and deck handrails. Bounding size 5.20 x 4.92 x 5.47 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Movable parts are separate named nodes with local pivots: duct-cover. The deck access cover is a named node hinged at its rear edge. Generic period hardware with no real designations, insignia or markings. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Silo exhaust duct headworks (Cold War Missile Silo and Command Bunker)” asset in my project. Model: https://cdn.3dassets.dev/assets/15656/v1/model.glb Asset page: https://3dassets.dev/assets/cold-war-missile-silo-and-command-bunker-silo-exhaust--eaff7835 Description: The exhaust duct headworks at grade: a battered concrete plinth with a rectangular throat built from four slabs, a recessed bore, a heavy grille, a curved deflector hood on struts, a cowled relief stack, a hinged deck cover and deck handrails. - Dimensions (X × Y × Z): 5.2 × 4.92 × 5.47 metres - Triangles: 1.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/15656/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Silo exhaust duct headworks (Cold War Missile Silo and Command Bunker)
The exhaust duct headworks at grade: a battered concrete plinth with a rectangular throat built from four slabs, a recessed bore, a heavy grille, a curved deflector hood on struts, a cowled relief stack, a hinged deck cover and deck handrails.