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About
The case a spare lamp house lives in: a 0.78 m flight case with a red ply inset, a chrome band, corner caps, two butterfly latches, a top handle and an amber label panel. Every booth has one under the bench. Metre units, +Y up, the customer side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Spare Lamp Flight Case (Cinema Multiplex and Foyer)” asset in my project. Model: https://cdn.3dassets.dev/assets/34663/v1/model.glb Asset page: https://3dassets.dev/assets/cinema-multiplex-and-foyer-spare-lamp-case-9f73b1ff Description: The case a spare lamp house lives in: a 0.78 m flight case with a red ply inset, a chrome band, corner caps, two butterfly latches, a top handle and an amber label panel. Every booth has one under the bench. - Dimensions (X × Y × Z): 0.79 × 0.532 × 0.524 metres - Triangles: 970 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34663/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Do I need Draco, Meshopt or KTX2 to load it?
Spare Lamp Flight Case (Cinema Multiplex and Foyer)
The case a spare lamp house lives in: a 0.78 m flight case with a red ply inset, a chrome band, corner caps, two butterfly latches, a top handle and an amber label panel. Every booth has one under the bench.