
Loading model
About
A marshmallow extruder: an aerating body on legs with a sugar hopper, a driven forming roller and four ropes of cream marshmallow running out onto the cut off table. Dimensions 2.11 by 1.92 by 0.92 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: roller-extrude at (0.50, 1.11, 0.00) m. The forming roller spins. The ropes are fixed bars; a flowing extrusion would need a shader. Confectionery works palette: light epoxy grey, stainless steel, charcoal, cocoa brown, kraft card, an invented deep teal plant colour, an invented warm amber accent and a soft emissive. Flat shaded untextured PBR materials. No real confectionery, cocoa or machinery brand appears anywhere: every wrapper, reel, carton, lid, crate and panel face is blank and every moulded shape is invented. Rigid node-transform clips: roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Marshmallow Extruder (Chocolate and Confectionery Factory)” asset in my project. Model: https://cdn.3dassets.dev/assets/36779/v1/model.glb Asset page: https://3dassets.dev/assets/chocolate-and-confectionery-factory-marshmallow-extrud-be0b4c50 Description: A marshmallow extruder: an aerating body on legs with a sugar hopper, a driven forming roller and four ropes of cream marshmallow running out onto the cut off table. - Dimensions (X × Y × Z): 2.11 × 1.92 × 0.92 metres - Triangles: 356 - Animations: roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36779/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Marshmallow Extruder (Chocolate and Confectionery Factory)
A marshmallow extruder: an aerating body on legs with a sugar hopper, a driven forming roller and four ropes of cream marshmallow running out onto the cut off table.