
About
Tunnel mouth opens into a 6 m hall with a wide chamber port. 6.16 × 3.65 × 10.09 metres. Original CC0 static cave geometry with embedded nearest-filtered pixel textures. +Y up; grounded at y=0. No collision, navigation, rig or animation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tunnel chamber transition (Cave and Crystal Networks)” asset in my project. Model: https://cdn.3dassets.dev/assets/4483/v1/model.glb Asset page: https://3dassets.dev/assets/cave-and-crystal-networks-tunnel-to-chamber-181ad643 Description: Tunnel mouth opens into a 6 m hall with a wide chamber port. - Dimensions (X × Y × Z): 6.159 × 3.65 × 10.09 metres - Triangles: 2,296 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/4483/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Tunnel chamber transition (Cave and Crystal Networks)
Tunnel mouth opens into a 6 m hall with a wide chamber port.