
About
Cashier cage 3.66 m wide and 2.54 m tall: a panelled counter under a barred steel and glass screen with three windows, each with a pass tray and speak grille. Dimensions 3.66 x 2.54 x 1.26 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Casino stylized palette of patterned carpet, felt, brass and chrome, no textures. Original graphics only. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cashier Cage (Casino Floor and Back Rooms)” asset in my project. Model: https://cdn.3dassets.dev/assets/27062/v1/model.glb Asset page: https://3dassets.dev/assets/casino-floor-and-back-rooms-cashier-cage-ede6b81e Description: Barred cashier cage with three glazed windows and pass trays. - Dimensions (X × Y × Z): 3.66 × 2.54 × 1.26 metres - Triangles: 456 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27062/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Cashier Cage (Casino Floor and Back Rooms)
Barred cashier cage with three glazed windows and pass trays.